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The Sims : The titular Sims pull everything out of their pockets(even when they're wearing swimsuits).
One mission even has him carrying around a gramophone, and another four stone tablets the size of his head!A much more obvious and ridiculous moments comes in Last Window where he has to unibet poker rakeback avert The Pirates Who Don't Do Anything and actually do his job as a salesman, which involves shoving every potential product into his inventory at once, enough to fill.Yet, Adam has nothing more than his armblades on in the cutscenes.The ball's attached to a wire, and both of them kill enemies on contact.The series concept artist once had a shot at drawing the hero wearing his equipment, but forgot about the boxes.Swat 3 was a bit more blatant: while grenades and breaching charges were still heavily limited, you were carrying upwards of 12 magazines for both your guns (generally a mix of hollow point and full metal pocket safari casino jacket bullets).If you look behind you right after starting a battle, you'll see a small cart which you can use to swap your equipped items if needed.Harvestables in the game also have a negligible weight and can stack in to groups of 100, so you can carry tens of thousands of units of rocks, precious minerals, gemstones and lumber without any decrease in movement speed.It is not unusual to be carrying large quantities of weapons, a dozen suits of armour, and enough various foodstuffs to feed an army for a year.There are in particular Bags of Holding, which reduce the weight of items stored therein.Wolfenstein : Return to Castle Wolfenstein : By the end of this game if you collect everything you have a grand total of twelve guns, a rocket launcher, a flamethrower, a Tesla gun and two types of grenades plus all your ammunition.Compare also Variable-Length Chain, where chains and whips can "stretch" to attack a far target without being long when unused.Do you happen to own a pair of oxen and a wagon for transportation?Remember, the only way out.Naturally, he doesn't seem burdened by it one bit.But in a game that has you killing plungers and lawn gnomes, a Hyperspace Arsenal only adds to the charm.Yes, even living livestock needed for sidequests, as demonstrated when he rescues some baby chicks, swallows them, and throws them up later alive and perfectly fine.
The Merchant in Resident Evil 4 is a huge example of this.





What you have there is an invisible leather.

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